2nd Singularity: Septem


Eternal Madness Empire: Septem (AD: 0060)


Chapter 1


Chapter 2

Quest Name AP Type Battle Enemies Class HP Bond EXP QP Reward

全ての道はローマに通ず
All Roads Lead to Rome

Section 2
11AP Main
Quest
Part 1/2 390 1,580 44,000
1

1/2 6 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.10
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.9
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.10
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.8
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.8
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12






1,347
1,251
1,333
1,143
1,143
1,533
2/2 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.26



1,488
1,488
2,787
Part 2/2
1/2 6 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12






1,533
1,548
1,548
1,488
1,488
1,488
2/2 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Caligula
2★ Berserker

HP 1,374 (Max: 7,303)
ATK 1,211 (Max: 6,831)
Caligula
Lv.28



2,124
2,124
51,212
1

Chapter 3

Quest Name AP Type Battle Enemies Class HP Bond EXP QP Reward

永遠の都
Eternal City

Section 3
11AP Main
Quest
Part 1/4 370 1,430 42,000
1

1/2 2 Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Soldier
Lv.12
Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Soldier
Lv.8


1,533
1,143
2/2 3 Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Soldier
Lv.9
Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Soldier
Lv.13
Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Soldier
Lv.26



1,251
1,644
2,872
Part 2/4
1/3 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12


1,488
1,488
2/3 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12


1,548
1,548
3/3 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18



1,533
1,488
2,787
Part 3/4
1/2 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14


1,672
1,723
2/2 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.16
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.28



1,913
1,740
3,093
Part 4/4
1/2 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.16
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18



1,856
2,041
2,041
2/2 1 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.36

3,870

Chapter 04


Chapter 05

Quest Name AP Type Battle Enemies Class HP Bond EXP QP Reward

いざガリアへ
Onward to Gaul

Section 5
11AP Main
Quest
Part 1/2 390 1580 44,000
1

1/3 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.16
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.16


1,856
1,856
2/3 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.20
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14



1,672
2,225
1,672
3/3 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.20
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.20
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.24



2,225
2,225
2,603
Part 2/2
1/3 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18


2,124
2,124
2/3 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.20



2,124
2,316
3/3 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.28
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.22
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.22



3,093
2,517
2,517

Chapter 06


Chapter 07

Quest Name AP Type Battle Enemies Class HP Bond EXP QP Reward

ガリアを取り戻せ!
Take Back Gaul!

Section 7
12AP Main
Quest
Part 1/4 430 1,910 48,000
1

1/3 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18


2,124
2,124
2/3 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.20
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18



2,316
2,124
2,124
3/3 1 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.22

19,551
Part 2/4
1/2 6 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.16
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.12
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14






16,099
1,672
1,488
1,856
1,488
1,672
2/2 2 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.16
Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.24


14,415
21,235
Part 3/4
1/1 3 Gaius Julius Caesar
3★ Saber

HP 1,727 (Max: 9,595)
ATK 1,392 (Max: 7,497)
Gaius Julius Caesar
Lv.30
Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.22
Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.22



43,214
19,551
19,551
Part 4/4
1/1 1 Gaius Julius Caesar
3★ Saber

HP 1,727 (Max: 9,595)
ATK 1,392 (Max: 7,497)
Gaius Julius Caesar
Lv.34

60,625
1
1

Chapter 08


Chapter 09

Quest Name AP Type Battle Enemies Class HP Bond EXP QP Reward

古き神の謎
Secret of the Ancient God

Section 9
12AP Main
Quest
Part 1/5 450 2,060 50,000
1

1/3 2 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.16
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.16


3,827
3,827
2/3 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.16
Ghost
Sky, Undead, Demonic

Grudge
Decrease NP gauge by 10%

Ghost
Lv.18



4,269
3,865
10,249
3/3 3 Ghost
Sky, Undead, Demonic

Grudge
Decrease NP gauge by 10%

Ghost
Lv.32
Ghost
Sky, Undead, Demonic

Grudge
Decrease NP gauge by 10%

Ghost
Lv.24
Ghost
Sky, Undead, Demonic

Grudge
Decrease NP gauge by 10%

Ghost
Lv.22



17,862
13,520
12,447
Part 2/5
1/3 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.16
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18



4,227
3,827
4,227
2/3 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.20



4,269
4,269
4,673
3/3 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.22
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.22
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.30



5,097
5,097
6,647
Part 3/5
1/2 6 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.16
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.14
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.14
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.14
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.14
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18






3,827
3,427
3,427
3,427
3,427
4,227
2/2 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.24
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.24
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.32



5,285
5,285
7,067
Part 4/5
1/3 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.16
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18



3,714
4,102
4,102
2/3 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.22



4,102
4,102
5,097
3/3 1 Chimera
Earth, Wild Beast

Roar
Increase ATK by 20% (3 turns)
Increase Critical Strength by 20% (3 turns)

Chimera
Lv.20

58,430
Part 5/5
1/1 1 Caligula
2★ Berserker

HP 1,374 (Max: 7,303)
ATK 1,211 (Max: 6,831)
Caligula
Lv.34

68,422
1

Chapter 10

Quest Name AP Type Battle Enemies Class HP Bond EXP QP Reward

凱旋
Triumph

Section 10
12AP Main
Quest
Part 1/4 450 2,060 50,000
1

1/3 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14


1,672
1,723
2/3 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.16
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18



2,103
2,041
2,103
3/3 3 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.32
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.24
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.24



28,055
2,603
2,603
Part 2/4
1/3 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.16


2,124
1,932
2/3 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18



1,740
2,124
2,124
3/3 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.24
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.26
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.34



2,709
2,901
3,678
Part 3/4
1/2 9 Spartan Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Spartan Soldier
Lv.20
Spartan Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Spartan Soldier
Lv.20
Spartan Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Spartan Soldier
Lv.20
Spartan Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Spartan Soldier
Lv.24
Spartan Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Spartan Soldier
Lv.24
Spartan Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Spartan Soldier
Lv.24
Spartan Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Spartan Soldier
Lv.26
Spartan Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Spartan Soldier
Lv.26
Spartan Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Spartan Soldier
Lv.26









2,316
2,316
2,316
2,709
2,709
2,709
2,901
2,901
2,901
2/2 3 Spartan Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Spartan Soldier
Lv.28
Spartan Soldier
Man, Male, Human, Humanoid

Attack Stance
Increases ATK by 10% (3 turns)

Spartan Soldier
Lv.28
Leonidas I
2★ Lancer

HP 1,498 (Max: 7,959)
ATK 1,168 (Max: 6,583)
Leonidas I
Lv.35



8,920
7,210
65,422
Part 4/4
1/3 6 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.14






1,672
1,672
1,672
1,672
1,672
1,672
2/2 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.20
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.20
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.35



2,225
2,225
3,737
1

Chapter 11

Quest Name AP Type Battle Enemies Class HP Bond EXP QP Reward

連合帝国首都進撃
Attack of the United Empire

Section 11
13AP Main
Quest
Part 1/5 470 2,240 52,000
1

1/3 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.20


2,103
2,293
2/3 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.20
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18


2,316
2,124
3/3 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.30
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18



2,124
26,287
2,124
Part 2/5
1/4 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.16
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.20


1,856
2,225
2/4 3 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.20
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.20
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.20



12,731
2,293
2,293
3/4 2 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.14
Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.14


12,731
12,731
4/4 3 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.20
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.32
Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.20



17,783
3,452
17,783
Part 3/5
1/2 6 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.22
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.22






16,099
2,103
2,103
2,103
2,103
16,099
2/2 3 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.32
Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.18
Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.24



28,055
16,099
21,235
Part 4/5
1/3 2 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.16


4,227
3,827
2/3 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.20
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.20
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18



4,490
4,490
4,102
3/3 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.30
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.44
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.30



6,713
9,487
6,713
Part 5/5
1/3 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.16
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.16



3,827
4,269
3,865
2/3 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18



4,627
4,102
4,227
3/3 3 Darius III
3★ Berserker

HP 1,577 (Max: 8,763)
ATK 1,412 (Max: 7,608)
Darius III
Lv.36
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.32
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.32



73,771
10,242
10,111
1


Chapter 12



Chapter 13

Quest Name AP Type Battle Enemies Class HP Bond EXP QP Reward

決戦の狼煙
Signal to the Final Battle

Section 13
13AP Main
Quest
Part 1/2 490 2,420 54,000
1

1/3 3 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.24
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.18



2,124
2,709
2,124
2/3 3 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.20
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.24
Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.24



19,551
2,603
2,603
3/3 2 Roman Conf. Soldier
Man, Male, Human, Humanoid, Roman

Attack Stance
Increases ATK by 10% (3 turns)

Roman Conf. Soldier
Lv.30
Stone Golem
Sky

Soften
Recover 3,000 HP
Decrease DEF by 20% (3 turns)

Stone Golem
Lv.30


3,252
30,668
Part 2/2
1/3 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.16
Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.24
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.16



3,714
14,415
3,714
2/3 3 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.22
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.20
Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.22



17,783
4,673
17,783
3/3 3 Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18
Stone Golem
Sky

Soften
Recover 3,000 HP
Decrease DEF by 20% (3 turns)

Stone Golem
Lv.32
Skeleton
Man, Undead, Demonic

Stand Ready
Increase ATK by 10% (3 turns)

Skeleton
Lv.18



4,227
32,730
4,227

Chapter 14


Chapter 15

Quest Name AP Type Battle Enemies Class HP Bond EXP QP Reward

神の鞭
God's Whip

Section 15
13AP Main
Quest
Part 1/3 530 2,770 58,000
1


1/3 2 Wyvern
Earth, Dragon

Claw Sharpening
Increase Critical Strength by 30% (3 turns)

Wyvern
Lv.18
Wyvern
Earth, Dragon

Claw Sharpening
Increase Critical Strength by 30% (3 turns)

Wyvern
Lv.18


11,447
11,447
2/3 2 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.18
Wyvern Dread
Earth, Dragon

Teeth Gnashing
Increase ATK by 20% (3 turns)

Wyvern Dread
Lv.18


16,099
13,908
3/3 3 Stone Golem
Sky

Soften
Recover 3,000 HP
Decrease DEF by 20% (3 turns)

Stone Golem
Lv.16
Wyvern Dread
Earth, Dragon

Teeth Gnashing
Increase ATK by 20% (3 turns)

Wyvern Dread
Lv.16
Wyvern Dread
Earth, Dragon

Teeth Gnashing
Increase ATK by 20% (3 turns)

Wyvern Dread
Lv.16



26,738
13,908
13,908
Part 2/3
1/3 3 Wyvern Dread
Earth, Dragon

Teeth Gnashing
Increase ATK by 20% (3 turns)

Wyvern Dread
Lv.12
Wyvern Dread
Earth, Dragon

Teeth Gnashing
Increase ATK by 20% (3 turns)

Wyvern Dread
Lv.12
Wyvern Dread
Earth, Dragon

Teeth Gnashing
Increase ATK by 20% (3 turns)

Wyvern Dread
Lv.12



9,804
9,804
9,804
2/3 3 Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.16
Stone Golem
Sky

Soften
Recover 3,000 HP
Decrease DEF by 20% (3 turns)

Stone Golem
Lv.24
Golem
Sky

Hardening
Increase DEF by 20% (1 turn)

Golem
Lv.16



16,099
24,774
16,099
3/3 3 Chimera
Earth, Wild Beast

Roar
Increase ATK by 20% (3 turns)
Increase Critical Strength by 20% (3 turns)

Chimera
Lv.18
Wyvern Evil
Earth, Dragon

Revolution
Increase charge gauge by 1

Wyvern Evil
Lv.18
Wyvern Evil
Earth, Dragon

Revolution
Increase charge gauge by 1

Wyvern Evil
Lv.18



29,160
16,588
16,588
Part 3/3
1/1 1 Altera
5★ Saber

HP 2,039 (Max: 13,907)
ATK 1,907 (Max: 12,343)
Altera
Lv.40

102,520
1

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